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AI Insights · Timothy · January 2024

Top 5 Casual Games on iOS in Argentina for Q4 2023

Discover the performance of the top 5 casual games on iOS in Argentina during Q4 2023, including trends in downloads, revenue, and weekly active users.

Top 5 Casual Games on iOS in Argentina for Q4 2023

During the fourth quarter of 2023, the top 5 casual games on iOS in Argentina showcased diverse trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides a comprehensive view of the market dynamics.

Words of Wonders: Crossword saw significant fluctuations in both downloads and revenue. Downloads peaked at 11.5K in mid-October before declining to around 2.8K in early December, with a slight rebound to 4.9K by the end of the quarter. Revenue showed a similar pattern, with notable peaks of $145 in early November and $113 in mid-December. Weekly active users increased steadily from 13.9K at the start of the quarter to a high of 28.2K in mid-October, before stabilizing around 22.7K by the end of December.

Subway Surfers exhibited a fairly stable performance in terms of active users, maintaining around 160K to 174K throughout the quarter. Downloads fluctuated, peaking at 8K in early November and then declining to 4.1K in early December, with a slight increase to 6.6K by the end of the quarter. Revenue remained relatively low but showed significant spikes, with the highest revenue of $151 recorded at the end of December.

Among Us! experienced variability in its metrics. Downloads ranged from 3.8K to 7.8K, peaking at the end of December. Revenue was modest, with a few peaks like $60 in early November and $54 in mid-December. Active users fluctuated, starting at 4.6K and reaching a peak of 5.6K in late November before stabilizing around 5.1K by the end of the quarter.

Candy Crush Saga maintained a strong revenue stream, consistently generating between $11.8K and $18.2K weekly, with a peak of $18.2K in mid-October. Downloads showed a downward trend, starting at 5.4K and dropping to 2.2K in early December, before increasing to 4.3K by the end of the quarter. Active users remained fairly stable, hovering between 18.2K and 21.3K throughout the quarter.

Plato: Fun Multiplayer Games demonstrated consistent performance across all metrics. Downloads were steady, averaging around 4K to 4.9K weekly. Revenue peaked at $1K in late November but generally remained between $178 and $375. Weekly active users showed slight fluctuations, starting at 50.6K and ending the quarter at 52.9K, with a peak of 57.5K in mid-October.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024